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[POLL] Mana potions & Steal of Divinity - Printable Version +- Forum L2 AgainsT (https://forum.l2against.eu) +-- Forum: AgainsT v3 (https://forum.l2against.eu/forumdisplay.php?fid=3) +--- Forum: Archives (https://forum.l2against.eu/forumdisplay.php?fid=52) +--- Thread: [POLL] Mana potions & Steal of Divinity (/showthread.php?tid=43) |
RE: [POLL] Mana potions & Steal of Divinity - Baby Yoda - 03-08-2020 Ask warcryer how He feels about it xD RE: [POLL] Mana potions & Steal of Divinity - jaro - 03-08-2020 Therefore, all classes must be playable to be limited by MP RE: [POLL] Mana potions & Steal of Divinity - l2against - 03-09-2020 Changelog: https://forum.l2against.eu/showthread.php?tid=46 @Mana Potion Quote:Fixed Mana Potions (From now it works like greater healing potion) --> 100mp/second in PVP/PVE for 12 seconds, 15(3)seconds delay.If the reuse of mana potions won't be enough, we will increase it. We need to make live tests ![]() @Steal Divinity Quote:5)Fixed Cancellation system on Steal of Divinity:I think we've found the solution, right ? RE: [POLL] Mana potions & Steal of Divinity - jaro - 03-10-2020 A better solution would be to start the game without MP and if it doesn't play, turn it on |